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change the random factor of sabbing and remove sabturns

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change the random factor of sabbing and remove sabturns

Remove the sabturns and change the random factor so sabbing won't be pointless anymore

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  1. Default-avatar

    I agree with custos, in fact I agree with almost everything he says on any topic in here he has a good sense of the game.
    The 11 attempts was fantastic in my opinion, gave enough tries to hurt someone a bit without utterly demolishing them. I think the 5 attacks/11 recon (or sab) system was great. Also, I'd say raise the ammount you can sab, cause I could only hit like 1 IS out of 200. It was dumb

  2. Default-avatar

    I personally think we should have sab turns. And one turn is used per sab attempt..and all ur spies go in at one time just like battle. Whether u successfuly sab or not, your spies die..and your tools get damaged. LIkewise the target loses sentries, and has tool damage. IF you have the turns u can use what u want when u want..make it comparable to attack turns tho! Make ratio more real tho!

  3. Default-avatar

    atm sabbing isn't a thrill. You check the sentry of you target, and when he's in range, you're sure to succeed cuz you can keep trying. With limit of 11 tries, you might fail. Also, when the target's close in range, it should be a lot more probable to succeed, than when the sentry's close to 3x you spy. & ppl with crappy sentry should be easier to sab, not harder like it now appears sometimes

  4. 2 Default-avatar

    Another 100% agreed!

  5. Default-avatar

    Remove the sab turns, replace them with the 11 attempts rule. That was a good rule at moment you can sab over and over till you get a successful sab in now that sucks.

    Also remove that aweful sab turn feature how tiring is that to do over and over again boring...

  6. Default-avatar

    the sab turns makes sabbing a bit more strategic....however the random factor should be decreased. it's kind of bs when someone with 100million spy fails to sab a person with 5million sentry (and in the process loses nuns).

  7. 2 Default-avatar

    agreed

  8. Default-avatar

    100% agreed.

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