yea, I agree. There's way to much unjust banning IMO. It's nearly impossible to let a familymember or other people from school/work sign up, cuz it immediatly put you on the "blacklist". There's truly no way how an admin can find out who logs in to what account, unless they have cameras in all our houses.
it's all about the 24 attackturns per day. it used to be 48 per day but 1 turn from today equals 15 of before. so it's 24 now, whereas it was 3 in previous ages. technically, you were able to attack after 7,5 hours(with 15 turns) to steal something. Now, people can attack every hour. you could see it last age already. I kept getting hit after 1,5-2h, cuz of 8 turns per day. it used to be like 5h.
atm sabbing isn't a thrill. You check the sentry of you target, and when he's in range, you're sure to succeed cuz you can keep trying. With limit of 11 tries, you might fail. Also, when the target's close in range, it should be a lot more probable to succeed, than when the sentry's close to 3x you spy. & ppl with crappy sentry should be easier to sab, not harder like it now appears sometimes
what krisv, feril,... said. repaircosts aren't the problem. The amount of turns per day should be reduced to from 24 to like 5. Buying DA will then at least mean something again.
5 seems a right number. It's been 2, it's been 15 in the past. 2 is not enough, and 15 was way too much cuz everyone kept joining everyone for growth. With 5 changes, I can at least do a few more contests in my clan with the grand prize of top of the chain for a couple of weeks.
10 per day seems alright. unlimited is just stupid. Anyone that puts in a 2 week effort can mass almost any account now. People that spend more time and effort in your game, shouldn't be punished for that. On the contrary, they should be rewarded.
I prefer unsabbable sentrytools. why? the whole point of having sentry is being safe from sabs. If you make it sabbable, it's pointless to have. Anyway, at least, If you do keep spy and sentrytools sabbable, at least change their sell value.
The "owner" should be able to name other "owner" or "mods" or w/e you want to call it. Most bigger clans have some sort of staff and other staffmembers should be able to kick users, and moderate any of the new functions that will be implemented.
Unlimited attacks on 1 account is BS. people that spend barely any time on the game except for like 2 weeks where they build up SA, can destroy accounts that have contributed much much more in the game than them. That doesn't seem right to me..
yea, I agree. There's way to much unjust banning IMO. It's nearly impossible to let a familymember or other people from school/work sign up, cuz it immediatly put you on the "blacklist". There's truly no way how an admin can find out who logs in to what account, unless they have cameras in all our houses.
3 be more discerning with the the 1 IP per account - 7 months ago
it's all about the 24 attackturns per day. it used to be 48 per day but 1 turn from today equals 15 of before. so it's 24 now, whereas it was 3 in previous ages. technically, you were able to attack after 7,5 hours(with 15 turns) to steal something. Now, people can attack every hour. you could see it last age already. I kept getting hit after 1,5-2h, cuz of 8 turns per day. it used to be like 5h.
0 GIVE BIG TIME GOLD BACK! its like we attack for spare change - 8 months ago
I play elves cuz I'm nostalgic, but all ppl playing elves got screwed in age 9. If I used my head, I would have picked undead.
0 increase the bonus of elves - 8 months ago
atm sabbing isn't a thrill. You check the sentry of you target, and when he's in range, you're sure to succeed cuz you can keep trying. With limit of 11 tries, you might fail. Also, when the target's close in range, it should be a lot more probable to succeed, than when the sentry's close to 3x you spy. & ppl with crappy sentry should be easier to sab, not harder like it now appears sometimes
0 change the random factor of sabbing and remove sabturns - 8 months ago
ban clicking means "pay money to play this game". not gonna happen! I sure would top playing then.
Like the pyramid system, clicking has always been part of this game, and without that, you have a totally different game.
0 ban click recuiting and make it fair for everyone! - 8 months ago
what krisv, feril,... said. repaircosts aren't the problem. The amount of turns per day should be reduced to from 24 to like 5. Buying DA will then at least mean something again.
0 lower DA repair costs!!! - 8 months ago
5 seems a right number. It's been 2, it's been 15 in the past. 2 is not enough, and 15 was way too much cuz everyone kept joining everyone for growth. With 5 changes, I can at least do a few more contests in my clan with the grand prize of top of the chain for a couple of weeks.
0 Give us more commander changing turns - 8 months ago
I'd keep it for the sole purpose of being able to expect a reply to my pm's soon.
0 Don't show when someone is online. - 8 months ago
pyramid system is the best thing KoC has produced, cuz it supports the foundation of clans.
0 get rid of the pymarmid growing of top TFF army,s - 8 months ago
I'd go for UP 640 again. 80 is ridiculous.
1 We need Unit Production - 8 months ago
10 per day seems alright. unlimited is just stupid. Anyone that puts in a 2 week effort can mass almost any account now. People that spend more time and effort in your game, shouldn't be punished for that. On the contrary, they should be rewarded.
1 Bring back the limit of attacks to ten per day - 8 months ago
I prefer unsabbable sentrytools. why? the whole point of having sentry is being safe from sabs. If you make it sabbable, it's pointless to have. Anyway, at least, If you do keep spy and sentrytools sabbable, at least change their sell value.
0 make sentry unsabable - 8 months ago
The "owner" should be able to name other "owner" or "mods" or w/e you want to call it. Most bigger clans have some sort of staff and other staffmembers should be able to kick users, and moderate any of the new functions that will be implemented.
0 Clean up the weird Alliance system - 8 months ago
Unlimited attacks on 1 account is BS. people that spend barely any time on the game except for like 2 weeks where they build up SA, can destroy accounts that have contributed much much more in the game than them. That doesn't seem right to me..
1 Bring back the limit of attacks to ten per day - 8 months ago
End the age in 1 month, max 2 months. And like in age 8, I'd prefer to know when it ends when the age starts. ;)
2 End the age soon. :) - 8 months ago
End the age in 1 month, max 2 months. And like in age 8, I'd prefer to know when it ends when the age starts. ;)
2 End the age soon. :) - 8 months ago