By doing this you lose every reason to find new people to join you and there would be no point to an alliance system....Everyone would just play solo...
a strange idea/thought occurred to me.....what if you had 5 commander changes....
if you ran out of commander changes you can purchase it from the armory or something for a lot of money....and the amount for this buy option is proportional to your tbg and total armory or something like that.
Leave the online status. Makes the game more strategic. Do I want to attack this person or not? Will I get sabbed because of it? Is Keneva offline (or any top acct)...let's go mass....etc....With the online status people planning their war strategies change drastically. Keep it around.
Really dumb idea....part of the game is recruiting more people to help you with your stats. If you're too lazy to meet and find new people to join you, then you aren't playing the game right.
if you make sentry unsabbable it will be hard to take down large accounts that will just da and sentry whore....especially if they fix the attack rules this will make the large accounts almost untouchable.
There should be a little light next to a person's name on their userid page that shows if they're online or night ...you know like red for offline...and green for online....or whatever colors you want to use
10 click/day ......if you think about it 10 per day is a huge bump up......i mean if 1500 was the max you can click in a day now....then 3000 would be the new amount and that is sufficient.
4 months per age would be good so you'll have 3 different ages in a year. This means that if you couldn't play during the spring, you can play in the summer, or in the winter.
what if the rules for how a bpm works applies to nuns.....for instance everytime you use it, you may or may not suffer repairs on it. If a nun was sabbed, then you lose it in a recon or a sab attempt....etc...
Agreed, a clock would be useful for new players so they can plan their strategy better if they joined in the middle of the game. Or if they should just wait till a new age starts to play.
the sab turns makes sabbing a bit more strategic....however the random factor should be decreased. it's kind of bs when someone with 100million spy fails to sab a person with 5million sentry (and in the process loses nuns).
By doing this you lose every reason to find new people to join you and there would be no point to an alliance system....Everyone would just play solo...
0 get rid of the pymarmid growing of top TFF army,s - 8 months ago
Interesting concept......as your army gets bigger and you get more gold you can increase the amount of attack turns you get.....BUT NO.....
0 2 attack turns/per hour for 10,000,000 Gold upgrade - 8 months ago
Horrible idea...btw you do realize that this game is played worldwide right? That means there really is no night time for everyone...
0 Introduce night time - 8 months ago
a strange idea/thought occurred to me.....what if you had 5 commander changes....
if you ran out of commander changes you can purchase it from the armory or something for a lot of money....and the amount for this buy option is proportional to your tbg and total armory or something like that.
1 Give us more commander changing turns - 8 months ago
with being able to sab a person needing only 1/3 of their sentry it is only fair to allow people to purchase a 100 point tool.
2 Create a sentry tool worth 100 points. - 8 months ago
Leave the online status. Makes the game more strategic. Do I want to attack this person or not? Will I get sabbed because of it? Is Keneva offline (or any top acct)...let's go mass....etc....With the online status people planning their war strategies change drastically. Keep it around.
0 Don't show when someone is online. - 8 months ago
Really dumb idea....part of the game is recruiting more people to help you with your stats. If you're too lazy to meet and find new people to join you, then you aren't playing the game right.
0 get rid of the pymarmid growing of top TFF army,s - 8 months ago
if you make sentry unsabbable it will be hard to take down large accounts that will just da and sentry whore....especially if they fix the attack rules this will make the large accounts almost untouchable.
0 make sentry unsabable - 8 months ago
There should be a little light next to a person's name on their userid page that shows if they're online or night ...you know like red for offline...and green for online....or whatever colors you want to use
0 When you click on a person it tells you if their online - 8 months ago
since this is already planned, people who voted for this should re-allocate their votes to the next best thing they want to see changed.....
0 Clean up the weird Alliance system - 8 months ago
10 click/day ......if you think about it 10 per day is a huge bump up......i mean if 1500 was the max you can click in a day now....then 3000 would be the new amount and that is sufficient.
0 Make clicking unlimited - 8 months ago
4 months per age would be good so you'll have 3 different ages in a year. This means that if you couldn't play during the spring, you can play in the summer, or in the winter.
2 End the age soon. :) - 8 months ago
what if the rules for how a bpm works applies to nuns.....for instance everytime you use it, you may or may not suffer repairs on it. If a nun was sabbed, then you lose it in a recon or a sab attempt....etc...
0 Stop tool loss on failed sab attempt - 8 months ago
sounds awesome.....i know a bunch of people who quit b/c (much older ppl) it was tiring for them to do so.
0 make CAPTCHA appear at random times instead of always - 8 months ago
Lower costs and have higher UP (up to 640?)......
3 We need Unit Production - 8 months ago
this isn't a problem if less people had fewer attack tuns to use.
0 lower DA repair costs!!! - 8 months ago
End the age. Fix the balance issues and start a new age.
2 End the age soon. :) - 8 months ago
Agreed, a clock would be useful for new players so they can plan their strategy better if they joined in the middle of the game. Or if they should just wait till a new age starts to play.
0 always have a clock that says when the age will end - 8 months ago
the sab turns makes sabbing a bit more strategic....however the random factor should be decreased. it's kind of bs when someone with 100million spy fails to sab a person with 5million sentry (and in the process loses nuns).
0 change the random factor of sabbing and remove sabturns - 8 months ago
yeah 5 commander changes would be good
1 Give us more commander changing turns - 8 months ago